Monday, August 5, 2013

Interview with Craig McCracken and Eric Pringle on Powerpuff Girls 10th Anniversary Special

http://web.archive.org/web/20101215033235/http://coldhardflash.com/2009/01/powerpuff-girls-10th-anniversary-interview-with-creator-craig-mccracken.html

Some great stuff here.  The original series was drawn animation by Rough Draft Animation Studios (based in Seoul), while the special was animated using Flash.

Criag McCracken says, "Our animation director Eric Pringle researched the old episodes to get the same feel as the hand drawn animation Rough Draft produced. Inbetweens in Flash can have this mathematical perfection that can appear a little cold. So the team was removing tons of frames, putting things on 2’s to get a warmer, human feel."


"AARON: Did Flash help speed up the production?
CRAIG: Oh yeah, it cuts the animation phase of production practically in half. But the best thing on a Flash series is the animators are right down the hall – it makes doing retakes super easy."

Eric Pringle says that they tried to avoid the "anticipation-overshoot-settle" technique that they used a lot on Foster's Home for Imaginary Friends.. and that gets used a lot in Flash animation.  They avoided it because it would not match the animation style of the original series.  Like Pringle's Flash work with John K, easing seems to be important:
"So when production began on PPG, a rule was set for the animators to not use unnecessary antic-overshoots-settles. As a result, we either substituted these actions with slow ins/outs, or simply popping to pose without any settles."

Pringle goes in to depth describing the process of nested layering of symbols for the main characters, as well as using masks for the faces and eyes. 


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